bugs.cash
All the tips
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PCTIP: Use Left click to shoot, right click to heal and middle mouse click to stop/move
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MOBILETIP: Double tap is to shoot, but it is only single tap when using the joystick area on the right side of screen
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Nektaar is used as amunition, to heal your health and to build nests.
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If you have more than 30 nektaar, your shots penetrate with double damage.
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If you have more than 20 nektaar, your shots do double damage
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You require 10 nektaar to build first nest. A nest cannot be built close to sand or nektaar volcanoes
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Each additional nest costs 5 nektaar more than the previous
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For every nektaar you carry, you get bigger and move slower.. but you heal faster.
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You can gain back health faster than a nest. Use this to your advantage when engaging one
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When you die, you lose your nests, nektaar and relics. You keep half of the points you gathered
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Underlings will attack any enemy nests that gets built close to their nest, even when they are set to gather.
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a Player-controlled bug has yellow legs and is called an 'Uberbug'. The ones with blue legs are 'Underlings'
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Underlings also require nektaar to be able to shoot. 1 nektaar = 1 nektaar-projectile
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Drop nektaar to become faster in order to escape an enemy, or to feed nearby underlings in need of nektaar
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Enemy players and underlings are red while your underlings will always be green of colour
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An Underling will keep its distance when engaging a stationary enemy. Try stopping when under close-attack
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You can upgrade a nest to increase its nektaar capacity and amount of underlings that it can produce.
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The top bar under a nest or unit indicates its current health, and the second bar (white) its nektaar.
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A relic grants a special ability that can be used outside the nest and adds 3 nest health if placed in nest.
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You can own multiple relics by storing them in your nests. Only one relic can be stored in a single nest.
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When you die, you lose your nests, nektaar and relics. You keep a third of the points you gathered.
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The green relic ability gives +100 speed level for 14 seconds.
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The cyan relic ability purges parasites and heals other allied units nearby with 3 health.
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The yellow relic ability shoots out projectiles around you.
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The magenta relic ability fires like a nest. It does 2 damage to close and 1 damage to far away enemies.
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The orange relic ability gives you +100 attack level for 14 seconds
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The red relic ability gives you +2 health and +100 regen level.
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The blue relic ability enables you to create an outside tunnel to a nest.
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The black relic ability spawns a parasite cyst.
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The shield relic makes a player invulnerable against 1 damage shots as long as not shot twice within half a second.
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The allrounder relic is a passive relic that adds 50 speed, 50 regen and 50 attack.
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Parasites crawl in to hosts. When a host dies, more parasites are released.
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Monster units are sometimes infected with parasites.
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Points can only be claimed at the end screen, which appears when the monster timer runs out.
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MVP icon = player has donated BCH to the reserves
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Rank and stats will get reset at the start of every season. All unclaimed BCH will also be recycled.
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Points/bch gathered in game will be lost if Monster Mode was not reached
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Changing the objective of a nest changes the behaviour of the underlings that belongs to that nest
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The nest will automatically build underlings up to a maximum of 3.
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Having more nests will cause underlings to take longer to build.
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It costs 20 nektaar to upgrade a nest and 10 to upgrade an underling.
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It costs 5 nektaar to tunnel (teleport) from one nest to another.
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a Nest will automatically retaliate when attacked. The attacker cannot dodge the shot fired from the nest
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Each additional nest that you own cause all your underlings to build 12 seconds slower.
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Your healing rate is increased significantly while in a nest.
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* = 10 rating or more ** = 100 rating or more *** = 1000 rating or more
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Points can only be claimed at the end screen, which appears when the monster timer runs out.
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Upgrading a nest gives it two extra health,10 extra nektaar capacity and one extra Underling slot.
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Points cannot be picked up by underlings.. you will have to go collect them yourself!
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Points appear when underlings, nests and players die.
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Speed stats points are green, Regen stats points are red and attack stats points are orange.
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Nests that are set to gather start generating points once they reach maximum nektaar capacity.
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Underlings can be upgraded to healers. They will then shoot at unhealty allied units to heal them.
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a Nest generates 1 point for every 15 nektaar that is gathered while at maximum nektaar capacity.
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Points/bch gathered in game will be lost if Monster Mode was not reached.
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Explosive tumor does double damage if the underling has 1 kill and has penetrating shot if more than 1.
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In monster mode, players are allied to each other by default.
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In order to have an alliance with someone, both players need to mark each other as ally.
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When killed by a monster, the monster thakes 1/6 of your points and the other 1/6 dissapears.