User Tools

Site Tools


game_objects:stats

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
game_objects:stats [2025/09/25 10:29] nektaargame_objects:stats [2025/09/26 12:51] (current) – (Section Buffs and Debuffs) Original text was "When infected by an underling" changed into "When infected by a parasite" 37.4.253.218
Line 27: Line 27:
  
 The maximum total amount of stats that a player can have is 100. This maximum can be increased via stats cap increase items. Each stats cap increase item adds an additional 20 stats to the maximum. A total of 5 stats cap increase items can be picked up, bringing the maximum total amount of stats up to 200. Stats cap increase items are not lost when you die, they do however reset at the end of the season.Example for a player with one stats cap item: 50 speed,35 regen, 35 attack. (Total:120) The maximum total amount of stats that a player can have is 100. This maximum can be increased via stats cap increase items. Each stats cap increase item adds an additional 20 stats to the maximum. A total of 5 stats cap increase items can be picked up, bringing the maximum total amount of stats up to 200. Stats cap increase items are not lost when you die, they do however reset at the end of the season.Example for a player with one stats cap item: 50 speed,35 regen, 35 attack. (Total:120)
 +
 +**Buffs and Debuffs**
 +The effective Stats of an uberbug can be boosted further by items and abilities. The stat will show in green text if it is buffed and in red if it is debuffed. Example: When infected by a parasite your bug will have a -100 regen debuff. This will cause you to have less health untill the debuff is removed.
  
  
game_objects/stats.1758796153.txt.gz · Last modified: by nektaar

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki